

Start the game by choosing a hero, which can be improved and customized as you quest through the dungeon! The game is simple to get into, but strategy is required if you want to win!

Every game is a unique challenge, with four different playable characters, randomized levels and enemies, and hundreds of items to collect and use. It cannot be connected to the starting room of floor 5.Shattered Pixel Dungeon is a Roguelike Dungeon Crawler RPG with pixel art graphics. Maximum room size is 7x7 tiles, bringing the number of chests to around 8-16. This room contains many chests of gold located near the walls and the Rat King NPC. Unlike other hidden rooms this room always generates on floor 5 and only on that floor. Looting the remains always spawns a wraith if that item is cursed. The room size ranges from 3x3 to 6圆 tiles. This room is filled with hidden summoning traps and has skeletal remains in the center, in an attempt to lure unwary dungeoneers onto the traps. This small room generates with a single well of health or well of awareness in the center, surrounded by chasm aside from a narrow bridge. It also has grass growing on other tiles. This is the only place where you can find naturaly grown dewcatcher or seedpod plants. This room has several rare plants growing in it - 1 starflower plant, 1 dewcatcher plant, 1 seedpod and 1 random plant, either dewcatcher or seedpod. Destroying the bookshelves to get to the other side, allows the Hero to find a runestone of enchantment. This room is divided into two by bookshelves in the middle, and two random runestones can be found in the part available from the beginning. The chest contains a random weapon or piece of armor, which is never cursed, has a 33% chance to have an extra upgrade, and is more likely to be of higher tier than an item that would usually spawn in its area. This room is actually a large maze (14 by 14 to 18 by 18 tiles) with a single chest hidden in it. This room generates with 2 - 3 random scrolls and is entirely surrounded by bookshelves. It also has a single blandfruit bush growing in it. This room contains several chargrilled meat pieces and/or pasties, this amount increases each chapter. This room contains an alchemy pot, 4-6 crystalized alchemical energy and 2 - 3 random potions. This room generates with 1 honeypot, 1 bomb and 1 shattered honeypot guarded by a golden bee.

The traps are all one type, either rockfall/ poison dart (only before floor 10) or disintegration (only after floor 10) This room contains 8 piles of gold and randomly placed traps. This room contains one decorative statue and 3 items, each can be either a stack of 2 bombs or a stack of random thrown weapons. To ensure that, this room always has a nearly consistent size of 8x8 to 9x9 tiles. However, at base speed 2 such potions are needed to loot all 4 golden chests and get out safely. If this room generates, 1 potion of levitation is guaranteed to spawn somewere in the level.

Each golden chest contains a random item. This room has four golden keys in the corners, 4 golden chests in the middle, every other tile is a chasm.
